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Nunu & Willump Ability (LoL): Consume

Consume Nunu & Willump

Q
Nunu & Willump Ability: Consume
Range: 125
Cooldown: 12 / 11 / 10 / 9 / 8
Cost: 60
Willump takes a bite of a target enemy. Against non-champions, he deals 400 / 600 / 800 / 1000 / 1200 true damage and heals himself by 75 / 110 / 145 / 180 / 215 (+90% of ability power) (+10% bonus health), increased by 50% when below 50% of maximum health.

Against champions, Consume deals 60 / 100 / 140 / 180 / 220 (+65% of ability power) (+5% bonus health) magic damage, and heals Nunu & Willump by 45 / 66 / 87 / 108 / 129 (+54% of ability power) (+6% bonus health).

Nunu & Willump's Abilities

Nunu & Willump Ability: Consume Nunu & Willump Ability: Consume Nunu & Willump Ability: Consume Nunu & Willump Ability: Consume
Consume is used by Nunu & Willump


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1
Vikingfjord | November 23, 2013 10:15am
Will the buffs from consume be affected from the utility masteries "Runic affinity"?
1
TwitcherBrain (37) | April 7, 2012 2:31pm
Rioas wrote:

insane skill for jungling matching perfectly with smite

Agree.

AP Nunu can nice recover health with this skill.
1
Rioas | September 22, 2011 8:45pm
insane skill for jungling matching perfectly with smite
1
HateThyKing (6) | April 4, 2011 6:42am
This skill can practically keep Nunu in a lane forever or just to destroy the jungle. It's almost like having another Smite. Probably even better seeing as it restores your health too. This has saved me from dying multiple times. While running past enemy minions, just snack on one and boom, almost full health. It's great for baiting enemies when fighting a 1v1. They will think you're going to die in a fight and you just nom on their closest minion and you're back in the fight while they're still low on health.
1
Bluestorm 93 | January 13, 2011 1:42am
An great skill for restoring your health as you can survive in the lanes for longer time. Also an perfect skill for jungling because of it's high damage dealth.
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