League of Legends (LoL) Question: Finnlay Riot remakes Karma but...
Posted in Champions | Tags: Karma 5,252
Finnlay Riot remakes Karma but...
I think Karma has benn nerfed with this rework, let's take a look at the skill.
[*] Gathering Fire Well, the old passive was way too better. This passive can be useful in a support role but Riot says they want to put Karma in the mid lane.
[*] Inner Flame Riot wants to put karma in the mid lane so the heal has been removed and i think its not good but i think its correct.
[*] Focused Resolve Well, Riot changes this skill and now this is not a support skill anymore.
[*] Inspire This skill is just better cause Riot add the movement speed boost.
[*] Mantra Now this skill doesnt work with ammo system and has like 40 Sec CD, its just worst.
I hope i expleined all in the right way ;)
P.S. sorry for my bad english.
[*] Gathering Fire Well, the old passive was way too better. This passive can be useful in a support role but Riot says they want to put Karma in the mid lane.
[*] Inner Flame Riot wants to put karma in the mid lane so the heal has been removed and i think its not good but i think its correct.
[*] Focused Resolve Well, Riot changes this skill and now this is not a support skill anymore.
[*] Inspire This skill is just better cause Riot add the movement speed boost.
[*] Mantra Now this skill doesnt work with ammo system and has like 40 Sec CD, its just worst.
I hope i expleined all in the right way ;)
P.S. sorry for my bad english.
Mantra: I will start with Mantra because it is kind of the whole concept that Karma revolves around. The change to it allows Karma's Mantra ability effects to be a lot more powerful because there is only in a sense one Mantra ability at a time since there is no longer "ammunition".
Gathering Fire: This makes having one charge of Mantra okay because if you are constantly landing your AoE abilities on champions you can easily get the cooldown of Mantra to 0.
Inner Flame: Allows Karma to sit further back in teamfights. Before, the old Karma relied on getting very close to land an AoE Fan Ability. This is very spammable as well. The added cc to it gives her even more utility.
Focused Resolve: Well, I would definitely not say that it isn't a support skill. It definitely makes her roaming potential a lot stronger. The only down side to the change is that you can no longer use it on allies to give a speed boost. However, the speed boost has been added to her ability Inspire.
Inspire: Didn't undergo as large of a change as the other abilities, but the change to the Mantra effect to give an AoE Shield is quite nice.
In summary, sure Karma isn't as much of a support anymore, but she still provides a lot of utility to the team even when she is in the AP Carry Role.
To answer the "question"; she was definitely buffed.
Inner Flame and Focused Resolve are a lot more powerful in my opinion. Karma doesn't have her heal, sure, but those skills are POWERFUL. Maxed Soulflare? AoE that does 500 damage WITHOUT ability power calculations. That's drool-worthy.
And this isn't a "Question". You would have done better making a "blog entry".
The slows, snares and shield are still enough though.
She is strong, stronger than before.