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Rumble Ability (LoL): Flamespitter

Flamespitter Rumble

Q
Rumble Ability: Flamespitter
Range: 600
Cooldown: 10 / 9 / 8 / 7 / 6
Rumble begins torching the area in front of him with his flamethrower, dealing 6.667 / 8.75 / 10.833 / 12.917 / 15 (+9.17% of ability power) (+0.5 / 0.583 / 0.667 / 0.75 / 0.833% of target's maximum health) magic damage to all units in a cone in front of him every quarter second for 3 seconds, up to a total of 80 / 105 / 130 / 155 / 180 (+110% of ability power) (+6 / 7 / 8 / 9 / 10% of target's maximum health) magic damage over the entire duration. Flamespitter deals 70% damage to minions. Rumble can move, attack and use other abilities while the flamethrower is on.

While in the "Danger Zone", this spell deals 50% additional damage.

Rumble's Abilities

Rumble Ability: Flamespitter Rumble Ability: Flamespitter Rumble Ability: Flamespitter Rumble Ability: Flamespitter
Flamespitter is used by Rumble


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1
whybother34 | March 30, 2017 6:01am
This ability is the single highest damage basic ability in the game which is just gross. It requires you to be in the danger zone though and hit the full thing but still. It's gross
1
scpbranco | October 20, 2012 9:43am
wow, this spell description is actually wrong, it isnt 123 dmg per half second for 3 seconds but every 1 second... never mind about my previous post
1
scpbranco | September 21, 2012 6:43pm
If you compare this spell with Pantheons E, this is way ****ing better!
1
steveOHO (1) | September 20, 2012 7:59pm
Moving version of fiddle sticks with mobility op much?
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