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Recommended Items
Runes: Take these
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Exhaust
Flash
Items
Ability Order
Stage Presence (PASSIVE)
Seraphine Passive Ability
Threats & Synergies
Yasuo
Just saying, idk whether these are actually seraphine counters, I just hate playing against them. Blocks everything with windwall. Like seriously wtf why does he block every ability in the game with one ability????? Also you can't shield people if you get popped after he ults you while you were airborne for 5 seconds. Also his infinite amount of dashes means he can dodge your E and ult easily. Not that he needs to. Because THE FUCKING WINDWALL.
Ashe
Once again, idk if these are the best symmetries, but I really like playing with these champs because they play off of seraphine's abilities real well. Her passive slows help combo with your E so you don't have to cycle passive to E for a root, allowing you to cycle for W without having to worry about E roots.
Ashe
Once again, idk if these are the best symmetries, but I really like playing with these champs because they play off of seraphine's abilities real well. Her passive slows help combo with your E so you don't have to cycle passive to E for a root, allowing you to cycle for W without having to worry about E roots.
Champion Build Guide
-
Team lives forever
Can take objectives with 2 people due to crazy shielding
CC chains
Big *** ult
Really good out of laning phase
Squishies are no longer bursted instantly
Tanks get a lot of healing due to %max health healing
-
No damage
Entirely reliant on team to do damage
If you die, your team no longer immortal
Range is limited and spells can be dodged easily
Limited to cycle on W
Very good for shielding, must take
Manaflow Band
Mana for sustain
Transcendence
Ability haste for W spam
Scorch
Good early game poke in laning phase
Bone Plating
Good peel in laning phase
Revitalize
Most important part of the runes, need that extra 5% heal/shield power
Q deals more damage to lower health enemies, is your main source of damage.
W heals when Seraphine is already shielded.
E slows, roots if already slowed, and stuns if already immobilized.
R charms, and extends if any champions, enemy or ally, are hit.
Thanks for reading and have fun!
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