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Recommended Items
Runes: Classic Rune Setup
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
Flash
Teleport
Items
Threats & Synergies
Corki
INFORMATION ABOUT RUNES VS EVERY MATCHUP + LVL 1 - LVL 3 SKILL BUILD. | ALWAYS MAX Q -> E -> W.| I RECOMMEND TO HOLD 1 SKILL POINT AT LVL 2 IN CASE OF JUNGLE GANK SO U CAN LVL UP W
Bard
It is important to use package while enemies are still in stasis, so you do not knock them out of ignited trail and deal maximum damage
Bard
It is important to use package while enemies are still in stasis, so you do not knock them out of ignited trail and deal maximum damage
Welcome! I'm lambasher, a Diamond Corki main (not an OTP, but someone used to call me like that). My peak elo is Grandmaster 254 LP (RU) and D2 (EUW)( Kilоjoul - RU | die macht in dir - EUW). I've been playing Corki since S10 and have around 700k mastery points in total. One day i thought that would be good if i will write a guide for my favourite champion. Back in the days i had a lot of problems when i was starting to learn Corki, because there were not a lot of information: about builds, about situational runes, about matchups. Thats why i am trying to fill the niche and help my fellow corksters! |
Who is Corki? For the blind, He is the vision. For the hungry, He is the chef. For the thirsty, He is the water. If Corki thinks, I agree. If Corki speaks, I’m listening. If Corki has a million fans, then I am one of them. If Corki has ten fans, then I am one of them. If Corki has only one fan then that is me. If Corki has no fans, then that means I don't exist. If the world is against Corki, then I am against the world. Corki is an AP caster-marksman midlaner that have a really good carrying potential. Because of his kit and two different builds with different playstyle, he can both oneshot and poke enemies. Corki is a very underrated champion because he was released in far 2009 year. Corki is really strong in mid and late game and he is known as a good blindpick (because of his passively safe laning) and a great teamfighter. So if you are a midlaner who's trying to find a champion that he can earn some LP with, Corki - is your choice. |
So, why not Ignite or some other spell instead of Teleport you ask? Pretty simple, all you want in early game is farm and experience. Sure, Ignite will give you more lane pressure, but after lane its pretty much useless. Even if u will snowball and have a great start, Teleport will give u more potential gold and XP and that is the two things Corki needs the most
Corki is one of the best champions to abuse Muramana's scaling potential.
If u want a great teamfigt playmaking carry then Corki is your choise.
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First Strike is good for both poke and trinity builds: it can be bad on lane against some matchups, but after lvl 6 u just dont actually care about it. |
Triple Tonic is a good choise into hard matchups only because if u take Magical Footwear u can't buy fast boots and movement speed is a key to feel better into champs that rely on hitting skillshots |
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Health Scaling is better overall because of your safe laning phase and after lvl 7 u will have more HP from this rune than from Flat Health |
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Domination rune page is very powerful in mid game and essentially good for snowballing. If your team comp is not strong late game and relies on finishing the game fast u should probably take the Domination keystones (in soloqueue i highly recommend only taking this rune page because of how chaotic games can be). For the runes u should take Eyeball Collection and Ultimate Hunter. | Unlike the Domination, Sorcery is more of a late game rune page. I do not recommend using it in soloqueue because u can simply lose in 15 minutes and this runes will do nothing for you. Sorcery's unlimited scaling potential because of the Gathering Storm with a Absolute Focus is insane for late game champs like Corki. So if u are sure that the game will be 40+ min long u should probably take this rune page. |
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Bone Plating againts burst champions like Sylas or Fizz or Akshan |
Overgrowth is good in pretty much every situation, just flat HP to feel a little more safe |
Health Scaling is better overall because of your safe laning phase and after lvl 7 u will have more HP from this rune than from Flat Health |
Tank Corki Jungle a.k.a. Jorki is a TikTok meme that appeared in March 2024 and now there is a lot of videos about this "phenomenon", but the videos never showed build itself
I tried to gather some information about the build and runes (both are in the guide) so you can try it in the game yourself!
All build is based on bruiser and tank items that provides mostly HP and AD, sometimes MR/Armor
Fleet Footwork will help you with help you kite camps and clear jungle. Also Precision rune path are really good, thats why we choose it |
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Health Scaling is better than just Flat Health because most of the time you will be just clearing jungle. |
Solves almost all mana problems, provides tons of AD and makes your spell damage stronger
Never build it as your first item: Trinity Force is more gold efficient then Manamune without stacks. Rushing Manamune will make you even weaker in early game and that is what you need to avoid at any costs
Additional range passive is good for Corki's spell+auto playstyle. Movespeed from energized autos will give you even more kiting potential and the ability to feel safer in teamfight/positioning better. The only bad side of this item is attack speed, but its not that much, so thats okay
Buffed Bloodthirster will give you 95 AD when you are at 70% of HP on level 18. Its the best AD item after 13.10, especially for Corki who can utilize AD buffs by poking enemy champions with Missile Barrage
Generally good item because of gold efficiency and stats, great passive which gives you even more damage from casting spells. But there is much better items out there, so better think twice if u want to build this or not.
Defence item against assassins. It's definitely a good item, tho not vs heavy engage, because, more likely, you will just die for the second time after the resurrection. You can buy Guardian Angel as your last item and just sell when it's on CD (as example you can buy Void Staff intstead of it)
Only build it when enemy team has 2+ champions that builds MR. Really good into tanky dudes, but not that good into squishy targets.
I do not recommend building healing reduction items for Corki because the item slots is limited and u have much better options. Item itself is still good, so u can give it a try when enemy team has alot of champions with healing (like Sylas, Warwick, Vladimir etc.)
Into Malzahar/ Lissandra/some long range chain control like Leona.
After 13.10 buffs this item gives you 50 MR, so you can build it instead
of Maw of Malmortius when Quicksilver Sash is needed
DOES NOT WORK AGAINS Mordekaiser AFTER PATCH V14.8
A lot of AD is what Corki needs the most, +15 Ability Haste is also good enough.
Great passive gives you even more damage based on target's maximum health.
Solves almost all mana problems, provides tons of AD and makes your spell damage stronger
Never build it as your first item: Eclipse is more gold efficient then Manamune without stacks. Rushing Manamune will make you even weaker in early game and that is what you need to avoid at any costs
Great stats, except for AP, really cost efficient item. Passive with ultimate haste for Missile Barrage spam. After patch 14.1 this is the one of the 3 items with Magic Penetration that Corki can build alongside Sorcerer's Shoes and Void Staff
Generally good item because of gold efficiency and stats, great passive which gives you even more damage from casting spells. Ideal 4th item option if you are not building Maw of Malmortius
Defence item against assassins. It's definitely a good item, tho not vs heavy engage, because, more likely, you will just die for the second time after the resurrection. You can buy Guardian Angel as your last item and just sell when it's on CD (as example you can buy Void Staff intstead of it)
Only build it when enemy team has 2+ champions that builds MR. Really good into tanky dudes, but not that good into squishy targets.
I do not recommend building healing reduction items for Corki because the item slots is limited and u have much better options. Item itself is still good, so u can give it a try when enemy team has alot of champions with healing (like Sylas, Warwick, Vladimir etc.)
You can build this after you sell Guardian Angel if u need more safe,
only againts hard engage (for example, Malphite, Leona, Fiddlesticks etc.)
Some AD, some HP and +15 Ability Haste is good enough for a start.
Great passive gives you even more damage and sustain in teamfights + synergies
with Iceborn Gauntlet's Spellblade passive
Solves almost all mana problems, provides tons of AD and makes your spell damage stronger
Never build it as your first item: Sundered Sky is more gold efficient then Manamune without stacks. Rushing Manamune will not give u as much stats as any other item
Basically, every stat Jorki needs: some AD, some HP and Ability Haste.
The passives are really good too, basic ability haste is extremely good for this build and additional ability damage will never be in excess.
Good old Spellblade passive provides more damage, and slow to hit enemies with your abilities easier. The stats are also good, but only into AD comps
More scaling options for the build, 50 AD and an additional waveclear options. The more HP - the better. That is the one and only rule for this build. If the item gives you HP and AD it is good (there are few exceptions like Death's Dance)
Really underrated item. The only bad stat here is attack speed which we do not need, but its not that much so its okay. More tankiness, more mobility and ultimate haste to spam Missile Barrage
Only build it when enemy team has 3+ AD champions. Really good into melee champs that relies on autoattacks and will try to focus you
I do not recommend building healing reduction items for Corki because the item slots is limited and u have much better options. Item itself is still good, so u can give it a try when enemy team has alot of champions with healing (like Sylas, Warwick, Vladimir etc.)
For poke build your perfect first back is Tear of the Goddess and double Long Sword (or Pickaxe if things are going amazing). There is no need to rush Manamune because Eclipse will give you more AD and stats so you can start snowballing.
For trinity build your perfect first back is Tear of the Goddess + Sheen. Upgrade Sheen into Trinity Force, then build Manamune.
Corki is not a great skirmisher without items, especially enemy team have strong early junglers like Lee Sin or Xin Zhao, so if you have the wave under your turret and your jungler wants to fight on scuttle - ping him to get back as many times as possible. If he is not listening to you, then just dont follow, instead try to push the wave and safely reset while enemy midlaner is moving towards the crab. On the other side, if your wave is fine or if you are sure that you will win the 2v2 or 3v3, then help. Corki is a champion that is really hard to play from behind, dying in early game hurts him badly.
After completing your 2 item's you can start to force some fights arroung objects like Rift Herald or Dragon, because you will have your Special Delivery ( Valkyrie upgraded with package) up. I don't recommend you to use it just for fights not arround objects, because after package nerfs you will have to wait 5 minutes for another one to spawn. The only exception is roaming on botlane, because you can grab up to 2 kills.
You can move on sidelane (most often on a botlane), so you can farm more till your biggest powerspike on 3rd items. Eclipse -> Muramana -> Malignance for poke build and Trinity Force -> Muramana -> Rapid Firecannon for trinity build. On sidelane try to farm safe and be aware of the enemy presence on the map. If you see that someone is moving towards you, shove the wave and try to go back to your closest turret or reset, sometimes even use Teleport if you are in big trouble.
With full build ready you can deal insane amount of damage with your [R] Missile Barrage to squishy target's. Try to prioritize dealing damage to enemy carry champions, if you can't -> hit the first target. Use your Package and Valkyrie wisely, because the price of a bad used Special Delivery can be very hight. Try to exhaust your enemies with rockets before the fight, one good rocket can disable the enemy ADC or midlaner from the teamfight
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