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Recommended Items
Runes:
1
2
Sorcery
Resolve
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
Summoner Abilities
Flash
Ignite
Items
Ability Order
Cell Division (PASSIVE)
Zac Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Ahri
if not played right Ahri can be an extreme threat. Her charm can pull you out of mid air and cause you to not land your E. This removes the E,Q, W combo, and any combo that starts with E. She also limits you to initiate with Q.
Miss Fortune
Synergies
Ideal
Strong
Ok
Low
None
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